spherium
Category: Emotinal diary app
Published: 2024
Summary:
Spherium serves as a visual emotional diary, offering users an interface to observe fluctuations in their mental state over weekly, monthly, and yearly timelines. This layout enables users to view colors on a broader scale, facilitating the recognition of patterns and progress. The users establish a personal "ritual": they engage with the interface daily, answering tailored yes-or-no questions. Upon waking, they receive Sphere visuals, accompanied by verbal analyses and advice for enhancing their current day.
The project was made as a Fourth year Studio interactive course project, in the Department of Visual Communication, Wizo Haifa.
My role: Designer
Project time: two and a half months
Tools: Figma


Summary:
spherium
Category: Emotinal diary app
Published: 2024


My role: Designer
Project time: two and a half months
Tools: Figma
Spherium serves as a visual emotional diary, offering users an interface to observe fluctuations in their mental state over weekly, monthly, and yearly timelines. This layout enables users to view colors on a broader scale, facilitating the recognition of patterns and progress. The users establish a personal "ritual": they engage with the interface daily, answering tailored yes-or-no questions. Upon waking, they receive Sphere visuals, accompanied by verbal analyses and advice for enhancing their current day.
In today's fast-paced world, stress, anxiety, and other emotions can easily overwhelm us. Without self-reflection, these challenges can take a toll on our overall well-being and quality of life.
View projects
challange
We developed an app that addresses this need by providing users with a simple yet powerful tool for self-reflection and mental well-being.
View projects
solution
challanges & solutions
spherium
Category: Emotinal diary app
Published: 2024
Summary:
Spherium serves as a visual emotional diary, offering users an interface to observe fluctuations in their mental state over weekly, monthly, and yearly timelines. This layout enables users to view colors on a broader scale, facilitating the recognition of patterns and progress. The users establish a personal "ritual": they engage with the interface daily, answering tailored yes-or-no questions. Upon waking, they receive Sphere visuals, accompanied by verbal analyses and advice for enhancing their current day.
The project was made as a Fourth year Studio interactive course project, in the Department of Visual Communication, Wizo Haifa.
My role: Designer
Project time: two and a half months
Tools: Figma

challanges & solutions
In today's fast-paced world, stress, anxiety, and other emotions can easily overwhelm us. Without self-reflection, these challenges can take a toll on our overall well-being and quality of life.
View projects
challange
We developed an app that addresses this need by providing users with a simple yet powerful tool for self-reflection and mental well-being.
View projects
solution
challanges & solutions
In today's fast-paced world, stress, anxiety, and other emotions can easily overwhelm us. Without self-reflection, these challenges can take a toll on our overall well-being and quality of life.
View projects
challange
We developed an app that addresses this need by providing users with a simple yet powerful tool for self-reflection and mental well-being.
View projects
solution
useability video
ux research
Our collaborative work at Interactive Studio, WINDOWS OF LIGHT, involved visual, conceptual, and technological research, with each team based their project on an artwork that symbolized light as their starting point for thinking, developing, and designing new interactive experiences. The connection between the narrative, an experiential story, and its translation into interactive design opens a window for in-depth observation, critical thinking, and a spectacular new exploration.Our vision is to empower individuals to sense their emotions,
shape their responses, and transform their well-being.
1.transform the way you engage with your emotions.
-Our commitment to visual representation encompasses assigning colors to all emotions, devoid of bias toward positive or negative connotations.
-The users establish a personal "ritual": they engage with the interface daily, answering tailored yes-or-no questions. Upon waking, they receive Sphere visuals, accompanied by verbal analyses and advice for enhancing their current day.
-Additionally, we've incorporated a unique feature: the ability to view Spheres of individuals worldwide via categorized catalogs. This fosters a sense of connection, inclusion, and mutual understanding, reassuring users that they are part of a larger community.
Goals and Values
2.providing a visual journey into your mental well-being.
3.a simple interface and personalized insights.
useability video
ux research
ux research
Our collaborative work at Interactive Studio, WINDOWS OF LIGHT, involved visual, conceptual, and technological research, with each team based their project on an artwork that symbolized light as their starting point for thinking, developing, and designing new interactive experiences. The connection between the narrative, an experiential story, and its translation into interactive design opens a window for in-depth observation, critical thinking, and a spectacular new exploration. Our vision is to empower individuals to sense their emotions,shape their responses, and transform their well-being.
ux research
-The users establish a personal "ritual": they engage with the interface daily, answering tailored yes-or-no questions. Upon waking, they receive Sphere visuals, accompanied by verbal analyses and advice for enhancing their current day.
-Our commitment to visual representation encompasses assigning colors to all emotions, devoid of bias toward positive or negative connotations.
-Additionally, we've incorporated a unique feature: the ability to view Spheres of individuals worldwide via categorized catalogs. This fosters a sense of connection, inclusion, and mutual understanding, reassuring users that they are part of a larger community.


persona
Name: Maya rom
Age: 25
Status: College student
Personality: Analytical, introspective, and creative.
Emotional State: Often reflective and self-aware, prone to stress due to academic pressure
Goals:
wants to have a clear picture of how her mental state evolves over time, helping her better understand personal triggers and coping mechanisms.
Pain points:
1.Lack of Time: As a busy student, Sarah often finds it difficult to commit to consistent journaling or self-reflection routines.
2.Overwhelming Emotional Data: Managing the complexity of emotions without clear, structured feedback can be overwhelming.
3.Difficulty Recognizing Progress: Maya finds it hard to see how her emotional state has changed over time, which often leads her to feel stuck or stagnant in her personal growth.
4.Mental Fatigue: After long days of classes and work, she finds text-based journaling mentally exhausting and seeks a more intuitive, visual method to capture her mood.
Needs:
1.Visual and Intuitive Interface: A colorful, user-friendly UI that allows her to record emotions quickly and efficiently without typing long entries.
2.Long-Term Emotional Insights: The app should offer tools for Sarah to track her mental state across different timelines (weekly, monthly, yearly) to spot trends and progress easily.
3.Minimal Time Commitment: A streamlined experience where she can log emotions in under a minute, allowing her to maintain the habit without disrupting her schedule.
4.Customizable Mood Markers: Sarah needs flexible and customizable emotional categories that resonate with her personal experiences.
5.Privacy and Discretion: She values the ability to keep her emotional data private, ensuring that sensitive personal insights are secure within the app.
Goals and Values
1.transform the way you engage with your emotions.
2.providing a visual journey into your mental well-being.
3.a simple interface and personalized insights.
the questions
The next step was to write 8 questions. These questions cover various aspects of a person's day, including physical health, social interactions, productivity, and emotional well-being. Based on the user's responses, your app can generate a report that provides insights into their overall mental state and suggest potential areas for improvement or focus.
1.Did you get enough sleep last night?
2.Did you accomplish a task or goal that you set for yourself today?
3.Did you express your thoughts and feelings to someone you trust today?
4.Did you encounter any challenges or setbacks today?
5.Did you get enough breaks and downtime during your day?
6.Did you take steps to address any unresolved conflicts or concerns today?
7.Did you engage in any activities that align with your long-term goals or values?
8.Did you practice effective communication in your interactions with others today?
the spherers
The next step was to write 8 questions. These questions cover various aspects of a person's day, including physical health, social interactions, productivity, and emotional well-being. Based on the user's responses, your app can generate a report that provides insights into their overall mental state and suggest potential areas for improvement or focus.
































Our collaborative work at Interactive Studio, WINDOWS OF LIGHT, involved visual, conceptual, and technological research, with each team based their project on an artwork that symbolized light as their starting point for thinking, developing, and designing new interactive experiences. The connection between the narrative, an experiential story, and its translation into interactive design opens a window for in-depth observation, critical thinking, and a spectacular new exploration. Our vision is to empower individuals to sense their emotions,shape their responses, and transform their well-being.
ux research
-The users establish a personal "ritual": they engage with the interface daily, answering tailored yes-or-no questions. Upon waking, they receive Sphere visuals, accompanied by verbal analyses and advice for enhancing their current day.
-Our commitment to visual representation encompasses assigning colors to all emotions, devoid of bias toward positive or negative connotations.
-Additionally, we've incorporated a unique feature: the ability to view Spheres of individuals worldwide via categorized catalogs. This fosters a sense of connection, inclusion, and mutual understanding, reassuring users that they are part of a larger community.
Goals and Values
1.transform the way you engage with your emotions.
2.providing a visual journey into your mental well-being.
3.a simple interface and personalized insights.

persona
Name: Maya rom
Age: 25
Status: College student
Personality: Analytical, introspective, and creative.
Emotional State: Often reflective and self-aware, prone to stress due to academic pressure
Goals:
wants to have a clear picture of how her mental state evolves over time, helping her better understand personal triggers and coping mechanisms.
Pain points:
1.Lack of Time: As a busy student, Sarah often finds it difficult to commit to consistent journaling or self-reflection routines.
2.Overwhelming Emotional Data: Managing the complexity of emotions without clear, structured feedback can be overwhelming.
3.Difficulty Recognizing Progress: Maya finds it hard to see how her emotional state has changed over time, which often leads her to feel stuck or stagnant in her personal growth.
4.Mental Fatigue: After long days of classes and work, she finds text-based journaling mentally exhausting and seeks a more intuitive, visual method to capture her mood.
Needs:
1.Visual and Intuitive Interface: A colorful, user-friendly UI that allows her to record emotions quickly and efficiently without typing long entries.
2.Long-Term Emotional Insights: The app should offer tools for Sarah to track her mental state across different timelines (weekly, monthly, yearly) to spot trends and progress easily.
3.Minimal Time Commitment: A streamlined experience where she can log emotions in under a minute, allowing her to maintain the habit without disrupting her schedule.
4.Customizable Mood Markers: Sarah needs flexible and customizable emotional categories that resonate with her personal experiences.
5.Privacy and Discretion: She values the ability to keep her emotional data private, ensuring that sensitive personal insights are secure within
the app.
the questions
The next step was to write 8 questions. These questions cover various aspects of a person's day, including physical health, social interactions, productivity, and emotional well-being. Based on the user's responses, your app can generate a report that provides insights into their overall mental state and suggest potential areas for improvement or focus.
1.Did you get enough sleep last night?
2.Did you accomplish a task or goal that you set for yourself today?
3.Did you express your thoughts and feelings to someone you trust today?
4.Did you encounter any challenges or setbacks today?
5.Did you get enough breaks and downtime during your day?
6.Did you take steps to address any unresolved conflicts or concerns today?
7.Did you engage in any activities that align with your long-term goals or values?
8.Did you practice effective communication in your interactions with others today?
the spherers
The next step was to write 8 questions. These questions cover various aspects of a person's day, including physical health, social interactions, productivity, and emotional well-being. Based on the user's responses, your app can generate a report that provides insights into their overall mental state and suggest potential areas for improvement or focus.
















information architacture
View projects
welcome page
View projects
8 Questions
View projects
Daily insights
View projects
My spheres
View projects
Analysis
View projects
Categories
information architacture
View projects
welcome page
View projects
8 Questions
View projects
Daily insights
View projects
My spheres
View projects
Analysis
View projects
Categories
persona
Name: Maya rom
Age: 25
Status: College student
Personality: Analytical, introspective, and creative.
Emotional State: Often reflective and self-aware, prone to stress due to academic pressure
Goals: wants to have a clear picture of how her mental state evolves over time, helping her better understand personal triggers and coping mechanisms.
Pain points:
1.Lack of Time: As a busy student, Sarah often finds it difficult to commit to consistent journaling or self-reflection routines.
2.Overwhelming Emotional Data: Managing the complexity of emotions without clear, structured feedback can be overwhelming.
3.Difficulty Recognizing Progress: Maya finds it hard to see how her emotional state has changed over time, which often leads her to feel stuck or stagnant in her personal growth.
4.Mental Fatigue: After long days of classes and work, she finds text-based journaling mentally exhausting and seeks a more intuitive, visual method to capture her mood.
Needs:
1.Visual and Intuitive Interface: A colorful, user-friendly UI that allows her to record emotions quickly and efficiently without typing long entries.
2.Long-Term Emotional Insights: The app should offer tools for Sarah to track her mental state across different timelines (weekly, monthly, yearly) to spot trends and progress easily.
3.Minimal Time Commitment: A streamlined experience where she can log emotions in under a minute, allowing her to maintain the habit without disrupting her schedule.
4.Customizable Mood Markers: Sarah needs flexible and customizable emotional categories that resonate with her personal experiences.
5.Privacy and Discretion: She values the ability to keep her emotional data private, ensuring that sensitive personal insights are secure within
the app.


the questions
The next step was to write 8 questions. These questions cover various aspects of a person's day, including physical health, social interactions, productivity, and emotional well-being. Based on the user's responses, your app can generate a report that provides insights into their overall mental state and suggest potential areas for improvement or focus.
1.Did you get enough sleep last night?
2.Did you accomplish a task or goal that you set for yourself today?
3.Did you express your thoughts and feelings to someone you trust today?
4.Did you encounter any challenges or setbacks today?
5.Did you get enough breaks and downtime during your day?
6.Did you take steps to address any unresolved conflicts or concerns today?
7.Did you engage in any activities that align with your long-term goals or values?
8.Did you practice effective communication in your interactions with others today?
information architacture
View projects
welcome page
View projects
8 Questions
View projects
Daily insights
View projects
My spheres
View projects
Categories
View projects
Analysis
































the spheres
Every sphere represent a different emotional state




















interface's frames










interface's frames
useability video


interface's frames


















Summary:


next project- "vibe"
Category: Commorcial
Published: 2024
Vibe, the revolutionary mobile speaker, encapsulates the essence of immersive sound in a compact, portable design. The project reflacts all the product’s advantages.
Made in: Blender, after effects. An independent project.
Summary:

next project- "vibe"
Category: Commorcial
Published: 2024
Vibe, the revolutionary mobile speaker, encapsulates the essence of immersive sound in a compact, portable design. The project reflacts all the product’s advantages.
Made in: Blender, after effects. An independent project.


Vibe, the revolutionary mobile speaker, encapsulates the essence of immersive sound in a compact, portable design. The project reflacts all the product’s advantages.
Summary:
next project- "vibe"
Made in: Blender, after effects. An independent motion project.
Category: Commorcial
Published: 2024